KENDRA
MINUTES OF MEETING HELD ON 22 OCTOBER 2001
EXECUTIVE SUMMARY
Attached are the minutes of
the last meeting. This note summarizes
the key points and some proposed actions for moving forward. These need consideration by the group.
First, who are Kendra?
An informal, not-for-profit
organisation interested in content and convergence. Over 400 named individuals on the Website list and over 1200
people on the mailing list.
Named individuals comprise
the following percentages of the Kendra population.
|
|
|
Example
Organisations |
Any
sponsorship Offers |
|
Technology |
24% |
Blue Arc, Akami, Digital
Island, Enon, IBM, Inktomi, Intel, MS |
|
|
Content |
13% |
BBC, Bertelsmann, Media
Channel, PR Newswire, Out there news, Westminster Digital |
|
|
Creatives |
13% |
Aspects MM, Electric Echo,
Floklore Films, Black Shorts, Hot Starts, Imagination |
|
|
Individuals |
8% |
|
|
|
Network Related |
6% |
BT, Telia, Nortel, Cisco |
|
|
Consultants |
6% |
Big 5 and Independents |
|
|
Academic |
3% |
City University, SPRU,
Tennessee, Minnesota, Victoria |
|
|
Finance,Govt, Legal |
1% |
Dept of Trade &
Industry |
|
|
Other |
26% |
All Sorts |
|
Few groups have the range of
interests represented within Kendra and this is a major strength in considering
the whole question of convergence.
Kendra Visions
Consumer vision - To have the information I want when and where I
want it and to have the ability to pay for such content
Provider vision - To deliver open
value for money solutions and make a reasonable profit whilst satisfying user
requirements to deliver information anytime, anywhere to any device.
Kendra Mission
To work together and with
others without exclusion to facilitate progress towards the visions by acting
as creative sources of ideas, prototypes, trials and solutions, to act as
commentators and promoters of the Kendra vision and to experiment with
potential components that may deliver the Kendra vision.
Organisation, Goals and
Priorities
As determined from time to
time by participants and the willingness of volunteers' efforts.
Incubation
A series of four meetings
including 22.10.01 to address the opportunities with the output posted on the
web site.
Options for Moving Forward
More formal activities and
report backs from various Special Interest Groups (SIG's) including
Ø
Kendra network trial
Ø
Kendra streaming media trial
Ø
Kendra billing solutions trial
Ø
Kendra content rights trial
Ø
Kendra user interface trial
Ø
and others.
Minutes of Meeting on 22
October 2001
Attached and on the Web
site.
Sponsors
Provide a meeting area and
refreshments for Kendra people for a one-day meeting in London or New York for
up to 100 people.
Sponsor for Next Meeting
A sponsor is required.
Date and Location of Next
Meeting
To be advised.
Agenda for Next Meeting
To be advised but possibly
including
1.
Kendra update
2.
Sponsors Welcome and introduction
3.
Special Interest Group workshops and Updates
3.1
ISP Developments towards Convergence
3.2
Networking Developments towards Convergence
3.3
Content and Convergence
3.4
Next Generation user interface demo.
4.
Kendra Brainstorm Workshop
4.1
What next?
4.2
Value Chain Analysis - Like and Unlike links
4.3
Open Forum
5.
E-mail suggestions
6.
New Members / Marketing of the Group
7. New Sponsors / Supporting Group Activities
8. New Structures for moving forward
9.
Any other business and Date and Venue of next meeting.
KENDRA
MINUTES OF MEETING HELD ON 22 OCTOBER 2001
Introduction and Welcome was given by Daniel Harris.
Gave an overview of Kendra
Ideas on how to build the
Kendra Initiative
1)
Vault of all information
2)
Monopoly - buy out all exisitng and new solutions and
consolidate
3)
Co-operative development - the Kendra way.
1st Speaker
DAVID MORRIS, Director of Broadband Initiatives - Blue
Arc
Speaking on Issues in Broadband
Streaming media show
invitations to participants
Background in Telio and
ISP's.
Bandwidth constraints restricted
content delivery - issues around large numbers of users accessing content.
Content needs to migrate to
the edge for effective distribution.
Broadband is on the incubation/take off stage. "Ego-casting" of annual reports by digitally enabled
CEO's. Broadband to home will be the
next big thing.
In US 8 million on 1/2 MB
connectivity. Rest is mainly 56KB so
need to move it from disc via network to user.
Microsoft and Yahoo not cost
effective in giving e-mail away. 2000
servers just for Hotmail type applications.
80% of content of Internet
is static
Average server 200 Mbits per
second
Good server 340 Mbits per
second
It is difficult to scale
servers
So NAS but Yahoo has 200
NAServers.
Cycle Pipes / User interface
/ Content / Content Development
Blue Arc Focus - Server Bottle neck nothing else
3 to 10 times faster
field programmable array
Software download upgrades
to make it faster to deliver content to users
Storage factor x 30 Improvements from hardware over software.
Thruput x 10
Telco HW call switching X
100
All by hardware improvements
and software elimination.
QUESTION : Business Model or
Technology Model?
Mobile phone analogy -
business model is broken - price Restricts usage so technology allows the
barrier to be raised.
Internet is broken -
Bloomberg/MSN/etc one central repository - have to push content to the edge.
PUSH technologies like
Napster - not sure where its going.
2nd Speaker
PAOLA DI MAIO,
Editor - Content Wire
Speaking on Quality of Content
Lot of information but distr4ibution
restraints. Content-wire is about
technology and has the space to explore it.
Hybrid Model - Paid-for
content and Free content.
Convergence - coming
together of content technologies in Lifecycle.
Content : Production / management /DRM / Distribution
/ Delivery into one manageable process.
Context vs The content
supply chain -
DRM - A class of
technologies and business processes for protection of copyrighted works for
purpose of control and monetarization of intellectual property.
People who make money out of
content are often not the authors but the intermediaries - this needs to change
if creators are to benefit.
Privacy issues with regard
to personalisation of content delivery and receipt - need to be aware of these.
DRM
Protection / Security /
authenticity / transaction verification (non-repudiation)
QUESTION - DRM for single
media can be embedded at the point of origin - but then for multi-source
multimedia content you would need multiple DRM's.
QUESTION - Video -
"Want maximum freedom in the production process so digital rights
difficult at creation production end of the cycle."
But need to look at the
whole content value chain.
Ideal solution
Open DRM Standard developed
as open source. Content to contain
digital licence throughout its lifecycle.
Could it be incorporated
into MPEG?
Open Standard Architecture -
is it possible to develop a DRM Rights Specification / File format / Trust Infrastructure?
Should not be
proprietary.
MPEG21 may be a candidate.
3rd Speaker
LISA GORNICK, Film Maker - Valiant Doll
Speaking on FILMS and the
requirements of Internet Solutions
Quiet in the entertainment
fenzy, desire for simplicity … could be a danger in the interface to make it
too intrusive (one that you want - not "in your face").
Needs feedback of audience
reaction.
GLUT - everyone is making
rubbish if you're not careful.
Opportunity - notes by
filmmakers - hear the maker - more intimate experience.
Don't replicate the big
business culture of the film industry
DV and Home Video allow for
more personal solutions.
4th Speaker
TOBY SLATER, Musician - singer - song writer www.Tobyslater.com
Speaking on What Artists Want
MP3Jukebox player / DSL .WAP
mobile site
Payment system Security
copyright / Publishing rights difficult
area
Musicnet & pressplay -
designed by record companies to own distribution but musicians want to do it
direct.
MP3.com vitamin.com etc
Association of Independent
Music (AIM)
Kendra - Hopes and
aspirations
Anyone can plug into and get
paid.
Copyright owner can enforce
rules
Universal plug into other
systems
Content owners and
technology need to meet and Kendra is a place where they can meet.
MP3 - most popular but no
security and no payment capability.
Payment - is it possible or
not possible - per track / per album / subscription? - different payment models.
Music payment systems seem
to be in dollars!
Wallet systems - Minimum
purchase price of song $5 so with tracks @ 50 cents it is 10 "buys"
which is a hurdle
-
needs to be transparent and fixed with e.g. integrated with mobile phone bill.
Wallets are NOT compatible -
need to be compatible.
Talking about a "no
clicks" payment system
Whatever you listen to you
will have a charge for and needs to happen automatically
DoSoMo Ù distribution
(from subscriptions) is split according to how many people access a particular
site. Simple, easy to use, and easy to
operate.
Security
Everytime its played the
customer pays - make it secure enough and cheap enough to make it attractive to
pay for rather than hack it.
Swap information instead of
paying is one option. Eliminate the barriers of complexity - security -
payment.
Easy way for originator -
Intertrust DRM or equivilent
Ù expensive and difficult
Soundtrap - encrypted file Ù
open and easy but not persistent
Need to divide according to
the Royalties requirements so need systems that prove how often a file is
downloaded.
And human contact needs to
be built into the site and the content.
Ø
ISP's
Ø
Content owners
Ø
Payment people - Banks / phone
Compatible across computer
platforms, broadband and mobile
Systems need to be a) built
b)
marketed (even if it is viral marketing)
5th Speaker
NEIL HARRIS, Media Channel
Speaking on Metadata and where it's going
Meta Data Data
about Data
CDDM (internet) artist name - track - length
FREE DB - publishes it for
Free
ID3 TAGS - within the MP3
file
Internet Movie Data Base
(now owned by AOL)
Collated into a database
with people who entered it then cut out of the process
Information started by
public should be kept in the public domain (and not be owned by a company)
XML Extensible
mark up language
RDF Resource Description format for describing resources
needed
Dublincore - describe
"things" and attributes of "things".
Aimed at books and academic
papers. Very elaborate
MPEG 7 - Meta Data framework
-
Moving picture expert group
who developed MP3 and MPEG 4 for streaming video
MPEG7 not practical for many
commercial users yet
BUT the solution
MUSICBRAINZ.org (based on
RDF/XML/Dublincore) and made it concrete enough that people can use
Tools/databases/ public
system that can be used by something like Kendra
e.g. How much?
What forms of payment?
Where it can be sourced?
Universal product codes e.g. CD/DVD/VHS cassette
But no prescription about
how it should be used.
Can use other schemes, e.g.
Production metaData or DRM solutions.
Open source -
Userland software - Dave
Winer Metadata about text
XML based syndication system
These are practical
components of a working solution
Most news sites generate the
syndication tags from this metadata format.
6th Speaker
JUSTIN KEERY,
Internet Analyst - Trafalgar Asset Management
Speaking on Stop Worrying and Start Making Money
Cerberus
Cerbernet
www.turtlebeach.com (Audiotraon)
www.pjbox.co.uk - personal jukebox 20 gig.portable play
TIVO - and now ADSL
connection (via ethernet connection)
Morpheus has replaced
Napster as file swapping place -
Bandwidth is available but
content is limited
Content www.atomfiles.com
New Model
Ø
Subscription fee £10 per month (higher charge for heavy
users)
Ø
Users vote on sound quality
Ø
Records labels get fee for downloads
Open database standards for
storage - encourage reviewers and fan sites.
MP3 good enough for music
MPEG1 good enough for video
Unified content broker
database and/or format needed
Wippit.com Napster look alike with subscription
model
7th Speaker
STEVE KENNEDY, Head of Technology Futures, Thus Plc Demon since '94
Speaking on Content Providers, ISP's, Caching and content Peering
35 million phonelines owned
by BT 85% of access into peoples home.
DSL - 80k BT ignite customers who sell to re-sellers
of DSL
Cable - 40,000 6 months ago
90,000
now Broadband
50 to 1
contention ratio
so 2 Terabytes of Bradband
per second of data
ISP's DSL - BT Ignite takes a hugh chunk so ISP's
only get £3 to £4 per month so
2 gigabits (about) per
second
Have to manage the bandwidth
so caching overhead - can only move the head 200 times second.
Intelligent caches at the
edge of the network are needed. Then
have a CDN (content delivery network) tells you where the network is being over
utilised.
Software Management kills it
when the content scales.
Make the peering point a
common platform. Then the content can
be injected and distributed to all the users.
Content providers have the
money to pay for the information. Even
Sky will want to use Broadband as a two way service.
AFTERNOON : WORKSHOP SESSIONS
Define the links and
responsibilities of all the potential players in the content distribution chain
2 ways - same or different
links in the chain
a) Like-Links
- what are the needs, what is the way
forward Being all inclusive
Present
the requirements
b) Unlike
link groups across Content Value Chain
Flow
of information and payment
Design
a model of the content value chain.
A Build a technology and ask people to come and
use it . May not be the right time
B No one technology will win so unless it is
inclusive it will lead to fragmentation.
-----
Define
levels of interoperability to sit on top of the internet.
Kendra
- what is different
Set
up a series of trials - discuss requirements on how their link of the chain.
----
20
ISP's - trial putting content close to the user.
CONSUMER
REQUIREMENTS
Child's
education - want technology to play a full part.
Preview
and download with seamless billing
Easy
to use
Whatever
platform that suits me (not the provider)
Clarity
- structured information
Whatever
device
Pay
in any currency and pay one price just unit pricing.
Unified
interface TV/Radio/Likestreams/On demand Video and Music
Pay
a good price for everything and have a direct relationship with content owner.
No
middle people - easy-convenient
Pay
for everything with one log-in and enter details once.
Limitless
choice and easy to find and easy to access.
Choose
to pay for level of quality I want.
Access/get
information - finding it in first place
Ø
Trust in the system - delivers what I want
Ø
Disputes procedure in place
Open
standards
Ø
Clips
One
interface that gives me the information.
Same
at business and at home on PC/TV/home
Ø
Security of internet billing
Ø
1 in 14 visitors return to site, 1 in 70 buy.
|
Worst fear |
Best experience |
|
£150 taken off credit card Long delivery deadlines Site with dead links Using Mac & being told
go away Purchasing flight details e-mails posted on Web No certainty or
confirmation of action Getting too much
information from a search enquiry No Quality Assurance of
Content No legal way of getting
what I want Being disappointed about
the realisation Paying twice for the same
thing (Stephen King) Bad - 2 credit cards
duplicated Spyware being downloaded Green requirements and
Registration Slowness Had a great connection
then lost it |
Get more than you
bargained for finding unexpected information Links and info there when
you are there Shopping on line not going
to the shop Napster & Atomfilms
when it worked Access through browser or
through easy to get application with central repositioning Early download of new
material Top of list Google.com Buying software off the
Web - easy to download Download Morpheus This is what you need to
un-install as the first item on the menu Cancel double payment
automatically |
IDEAL INTERFACE
Ø
Micropayments
Ø
Each of us have our own individual requirements
Want
flexibility
Want
inclusiveness
Ø
Register once - for lifetype
Ø
Micropayments without huge commission
Ø
Usable works
Ø
Quick
Ø
Predictable
Ø
Simple
Ø
Secure
Ø
Fast
Ø
Bills made simple - pay on basis of itemised bill
Ø
Persoanlised
Ø
Intelligent - phone to my credit card number so it
knows and links to the PC
(Download - breaks of
link. Should pick up from where I left
off
Should just tell to pay
Consumer Interfaces
ISP
Network provider interfaces
Content Provider
Interfaces
Business -
will pay
Consumer driven by Brands, e.g. Sky,
Timewarner, AOL
Brand
Number of subscribers Link between the two
Price
Brand that they recognised,
e.g. TV companies
Content Providers é Billing
Interface é Consumer
PAYMENTS
Ø
Build a payments system and the rest will follow.
1.
Simplicity
2.
Trust / reputation
3.
Interoperability tech currencies etc, order in local
currency
4.
Trade off - choose anonymity, full accountability along dimension & audit
5. Trilogy Identification
Accountability
Authorisation
6. Trusted Reputation
Authorisation
é Confirmation of order & payment
7.
Different Payment
Credit/Debit/Wallet/Barter/Subscription
8.
Different Models
Subscription/pay
as you go/monthly/byte
9.
Suit users as consumers and content creators back up
the chain
Royalty/different
payback method
10.
Value Add about the transaction
Info
and aggregation of information, e.g. how many sold to whom
(info
gathering)
11.
Loyalty and Incentive Schemes
Using
payment as starting point
12.
Beyond the payment system there is an aggregation,
e.g. phone/gas/electricity.
CONTENT GROUP
Keep it simple, Not everything
is payment based.
Simple and easy way for
artists to put their information into the system.
1)
Royalty collection mechanism
-
Adherence to current models
2)
Access to usage statistics
-
Sales
3)
Control of access
-
Release dates (withdrawal)
4)
Pricing Controls
-
Define environment
5)
Accreditation
-
Full (unremovable) credits
6)
Entertainment!
-
Prime motiviaton, not £$Y
7)
No Alterations
-
Editing or reformatting
-
Technical clarity
8)
User Feedback
-
Interaction
9)
Usage restrictions
-
CD? Copy?
10)
Compatibility
-
All Systems
User Registration process -
to give confirmation details.
Rights not to have content
altered - content is prepared and it stays the same to point of distribution
and receipt.
Remixing / reconstitution /
enhancement
Professional re-use and
replication - deliver it in one piece.
Content Delivery Network
1.
Making sure the content goes from producer to the user
2.
Who pays for the transport end-to-end?
3.
Existing mechanisms - for pricing. Many different players in the market
B2B, B2C etc. Who has what interest was difficult to define.
Work over any kind of
network and any kid of device.
Content delivery é
People
ISP will have to pay for
content distribution and then reclaim from the user (or commercials)
Network Group
Network Service providers
1.
Big fat pipe
2.
Interoperability - Satellite / DSL / PSTN / Mobile
3.
Offer scalable Bandwidth
4.
Q of S
5.
End-user integrated billing arrangements with single
bill.
Kendra Brainstorm
An analysis of the value
chain that exists between the various participants
Ø
The Content creator
Ø
The Content aggregation
Ø
The Internet Service Provider
Ø
The Infrastructure Provider
Ø
The Billing process
Ø
The Wealth re-distribution process
Ø
Assessing end user satisfaction with Content
The chain and the
interdependencies need to be examined in more detail.
The Shop Analogy
We are all comfortable going
into a store and buying goods. The
model works well. As yet there is no
electronic equivalent of the corner store or supermarket. We may need to build such a solution.
The Kendra Baton
Given the interdependencies
we can imagine we are all participating in a Relay Race with the baton passed
from person to person, or in our example from process to process.
The baton is the only
consistent element throughout the whole process. If we can devise a way for the baton to get back to the content
creator then it should be possible to begin to manage the whole of the content
creation and distribution cycle or chain.
This may require a Special
Interest Group explicitly focussed on the baton.
Informal Session
Discussions continued over
drinks kindly provided by Blue Arc.
Make their investment worthwhile by taking a look at their web site
Next Sponsor Volunteer
Would the next sponsor
volunteer like to come forward!
Date of next meeting -
to be advised.